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Therefore, families that are hosted to a face are necessary So either check for hidden elements in your views or set all your worksets to show in the view you want to work (if you're working in a shared model) Load in the desired family and place one instance of each type on the host.
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I'm new to 3ds max as of today This allows to still show the different patterns, but won't allow to select the split element I need to connect one side of this mesh to the other
How can i select vertices and create faces from them
Like this picture.thanks for any and all help! I'm totally new to this and can't find a solution anywhere about this problem I'm trying to select faces however it will not select the faces that i want. I have a face hosted family instance, if i delete the host parent element, the face based family instance got <not associated>, am trying to rehost to new host element face reference, is there any api to do that in revit, and i am using to create face family instance by doc.create.newfamilyinstance(.
Hi i am trying to perform a simple finish turning profile on my part but fusion360 does not like it i guess Maybe i am doing something wrong Can some one have a look and explain to me what my mistake is This is the profile i am trying to cut
So we would have to dig back to the original face that this proxy represents, then either dig down into its face.attributesets for the attribute, or get the document object that the component represents, then get the namedentities interface for that document, then use its tools to check if the entity has been given a name.
I have the following problem I would like to align an object (the hemisphere in the figure) on top of a face of another object (the selected face in the figure) I tried with align and snap tools but i could not reach my goal Hello all, as the title says
I've made a face based family When i group that family with its host everything is fine But when i make a copy of the group, the copy in the new group loses its host and in this case more importantly its elevation Is there anyway to fix or avoid this
My split face was done in a workset that wasn't visible